Early days
As you can see from the last shot P9 started life as a well known collect three or more type puzzle, with an interesting control mechanism. The pieces you play and interact with are coming in from all sides of the screen.
This shot shows a small progression from this. Slight experimentation with style and the introduction of characters.
The thinking is that there will be a set of characters representing possibly a family - Mum, Dad, Kids, Dog etc… This lead me to think that you had to rescue them by cracking open the surrounding blocks.
Score mechanic?
If you can make disparate characters merge together before rescuing them then multipliers abound. Food for thought.
Birth of a game
And so finally the next game begins… P9. The entire development of this game is to be chronicled. I urge you to go read the full plan here
So to kick things off, here is the first sketch I created a few months back.
You can hopefully see from this the germ of an idea behind the game.
More to follow!
Geoplex 2.0
Not bad, another game out the door! Well, not strictly. Geoplex was originally released in 2007 and being brutally honest it flopped. Whether that was lack of exposure or the game itself, who knows.
Now under the Vultrix label we are re-releasing it. A few tweaks here and there, but essentially the same game. The major difference is the price. For just £1.99 you can play 44 finger twitching levels of arcade fun. If you don’t think that’s a bargain then you get the first 14 levels absolutely free in the trial. We can’t say fairer than that.
Head over to the product page for Geoplex. You’ll find documentation, the download, purchasing links and a small promotional video. Yet again the video quality is OK
. If anyone can create a proper live feed video, we would love to hear from you. The equipment simply isn’t available to us yet.
Vimeo has let us down
We’ve just received an email from Vimeo informing us that the Overflow video violates their terms of service!!
It’s a video of game play footage from a game we own. A quick search on their site reveals many a “game play” video. Feels like we’ve been pin-pointed for some reason.
Anyone else had this issue?
I’ve had no response back from Vimeo so it looks like YouTube will be our next stop, grrrr.
Overflow 2.0 has arrived
Well, here we are finally. Movement from Vultrix.
I think a little back-story is required… Overflow was a game written and released back in 2001. It went through many forms and sites, then it sat stagnent. Some modest income was achieved, but not a living shall we say.
Anyhow, that was as a hobby game dev. Since now we have this venture it seemed prudent to re-release this old title to get you guys interested.
Don’t panic, first and foremost its FREE!!! We’ve tweaked it a little, mainly compatability and bug fixes. Graphics have moved a long way since this was developed.
There is a page dedicated to it here with documentation and download links. You’ll have to excuse the video clip, FRAPS is ok but always seems to lag the recording. I think we’ll switch to HD camcorder footage in future.
Enough rambling, enjoy.
Vultrix
Welcome to Vultrix, a new space for our creations to breathe life.
Over the next few months this site will slowly be crafted into the form we need with product announcements and projects soon after.
So, please bare with us and watch this space.

